What skills/build are you guys using, and how is it working out?
Welcome to Project: Gorgon!
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Druid/bc - initialy was weak, but when i got better gear it started to shine. nice surivability, with good AoE burst. Only downside is that skills have long cds, but you cna always use haste concotion to run off and wait for skills.
Shield/bc - after (a bit unexpected) succes that druid/bc was, i decided to "combatize" my traveling set up. It turned out rather well - i have just enough burst to kill most regular mobs(even in gazluk)in one rotation, and just enough sustain to surrive till cds when i dont. Not somethign i would use to farm end game content but enough to fight off few wolves when gathering wood, or farm said wolves for skins.