Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



User Tag List

Results 1 to 10 of 51

Threaded View

  1. #11
    Senior Member kazeandi's Avatar
    Join Date
    Jun 2017
    Posts
    175
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Crissa View Post
    ...And I really fail to see how 'summoner' and 'support' are contradictory terms. Are you saying AH shouldn't be used for offtanking, aggro management, or include heals?

    Lastly, head to head comparisons are usually bunk, as that's not what this game is supposed to be doing. Every skill is supposed to have advantages and disadvantages, and gear matters quite alot. So that's not really evidence. The aggro and damage outputs from running a similarly geared character are much better, though you do have to track power consumption.
    First of all, Charm Rat is not Animal Handling, it's a preview without the skills for support of the pet.

    Then for the role you mentioned: Of course pets could work as offtanks, if the mods for that would be better and they had skills for it (life leech, parry, absorbs like shield or staff, and better aggro generation/snap aggro mechanics) or damage (if their damage would be higher and they had abilities like armor penetration for, say, cats). You would then play AH with a support skill for normal grind or glass cannon style as DD, high risk for high reward. There is currently no reward tied to the risk.

    Furthermore, you mention gear, but, as I showed above in my videos, naked Psychology level 42 outperforms optimized gear for Animal Handling level 63, and that's where you need to stop assuming and start actually playing a skill you post about on the forum.
    Last edited by kazeandi; 07-27-2017 at 09:00 AM.



Thread Footer

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •