Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
However, I would like to suggest that the current storage desks be adjusted to allow access to all qualified storage, regardless of zone, and that there be such a desk in every zone.
Players would still need to travel and gain favor to open the various storage options, but would have access to contents in whichever zone they were in. Thus, if you were in Sunvale, and needed an item stored in Ilmari, you could retrieve it from the storage desk without having to spend the time traveling back and forth.