With the removal of combos on gear some time back, Calligraphy and Meditation combos have become increasingly out of place. I've not had a good solution for their rigid combo structure until now, so I've not said anything.
I'd like to see the combos provided by these skills changed to follow this sort of structure, do keep in mind these are just examples:
- (BasicAttack) + (AnySkill) + (NiceAttack) + (SpecificSwordSkill)
- (SignatureDebuff) + (AnySkill) + (SpecificSwordSkill)
- (EpicAttack) + (BasicAttack) + (CoreAttack) + (SpecificSwordSkill)
- (AnySkill) + (CoreAttack) + (BasicAttack) + (SpecificSwordSkill)
- (CoreAttack) + (SignatureDebuff) + (SpecificSwordSkill)
This sort of structure would allow the player to mix in abilities from different skills with freedom, while retaining the bonuses to the Sword or Unarmed skills.
This also makes abilities currently unused in Calligraphy/Meditation combos usable, allowing players to use the abilities they want to, rather than the ones they feel obligated to due to higher numbers.
An additional Note: I'd like to see players gain Calligraphy/Meditation experience for performing combos in combat, that would make it much less of a grind-fest to level, making it feel a bit more natural.