Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
What I don't understand is why you brought up "compensation" in the first place. They don't owe us, the testers/players any response, apologies or compensation, bringing it up was unnecessary. Pointing out a source of frustration in game is fine but directly attacking the staff cause you didn't like their tone or lack of response for something trivial is not.
Don't forget that it's not actually a chore you do for free, you get lots of entertainment value out of this game while testing it. Nobody imposes any condition on how you choose to test P:G, the amount of testing and reports is your choice. "If that is too hard for you, then I am not sure what to say" that was also unnecessary (and rude) considering you bashed Silvonis for much less. It's not only the staff's obligation to be polite you know.