Currently the pets in Project Gorgon get a bad rap and especially at high levels currently pets often cause more harm than good. One issue with pets is they are weak both in attacks as well as defense. One suggestion to remedy this might be to give pets limited storage slots. These slots could work as additional storage slots and/or as pet unique gear slots. Give a skeletal archer a bow with X effect. Give a bear a special claw or armor to help its offense and defense. These items might be found as loot or crafted. Larger animals/pets might have increase slot access. Give pet masters more controls, things such as “attack what I am attacking”, or give masters the ability to create circle that would prevent mobs from attack until mobs were within the highlighted/circle area. Currently pulling a mob with a pet is chaotic because the moment you draw too much attention the pet attacks and alerts the entire dungeon. A “defend the Circle command” would help a pet know when it was allowed to attack a mob, and might also be helpful for players in group settings as well. Pet gear would help to improve pet performance and make them somewhat more unique between players. If a pet were to die while items were equipped the player would be required to A) resurrect the pet or B) loot the pets dropped gear for later use. I like the idea of pets but currently there are many flaws with them.