Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member Ladin's Avatar
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    Vanity Armor Slots

    What are everyone's feelings on the concept of vanity armor slots? (in case the term is unfamiliar, i mean armor slots that are completely cosmetic and override your "stat gear" in appearance only).

    I've seen this done many different ways in lots of games. I've seen it just not possible in a few. I've seen gear able to have the appearance modified (think WoW transmog). I've heard EQ2 had a good system for this, but never played it.

    I've always thought that it would be freaking GREAT to have basically two "paper dolls" for equipment. One with your "stat gear" and another for "vanity armor", with maybe a check box on each to select which set is visually active. I've heard tons of arguments both for and against even being able to visually modify or replace your main armor, but never really understood any argument AGAINST it. Someone once had at least a defensible opinion against vanity armor for PvP purposes. I guess if you think basing your PvP selections on what gear your opponent is wearing, then you would be against the vanity armor concept. I always thought that NOT knowing the exact stats on your opponent's gear was a boon to PvP - not a bane, but I digress.

    I have also experienced systems where vanity armor practices were possible, but limited (usually to only the same type of armor that you "class" could use, or what your stat piece is).

    I always wanted vanity armor slots in Asheron's Call, because I always played a mage who I thought SHOULD be wearing a robe, but you would majorly gimp yourself by NOT wearing real armor. I know you can just swap out armor sets, but that gets to be a pain and you end up just sucking it up and wearing your good but ugly ass armor. This leads to not even wanting to play the character because you can't stand looking at him/her.

    Perhaps it's just me; your mileage may vary : )

    Thanks.

    Ladin

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    Moderator srand's Avatar
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    Quote Originally Posted by Ladin View Post
    I always wanted vanity armor slots in Asheron's Call, because I always played a mage who I thought SHOULD be wearing a robe, but you would majorly gimp yourself by NOT wearing real armor. I know you can just swap out armor sets, but that gets to be a pain and you end up just sucking it up and wearing your good but ugly ass armor. This leads to not even wanting to play the character because you can't stand looking at him/her.
    This is how my Frostfell alt ended up dressed as Aquaman. And not the sexy new one either.

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    Administrator Citan's Avatar
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    We don't have any solid plans for this, but I kinda-sorta expect to implement vanity armor slots as part of the "VIP package" -- the optional monthly subscription that gives you some little extra perks and features. I haven't planned out how they would work, but I liked the EQ2 system and thought it worked pretty well.

  4. #4
    Junior Member BobOfTibia's Avatar
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    This is pretty much what I was thinking would be a nice feature as my character looks like a mishmash of different things.



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