Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Knife fighting is what I use as my primary combat skill, along with Psychology on the secondary bar. Early on, I found it a great combination and found myself out-killing many of my friends.
But oh, OH how that has changed!
Early on, damage was probably a little too high, say level 10 through 40. But after that, my damage has plateaued while other skills (sword, druid, archery, cow) seemed to do more and more damage as they leveled up.
I am currently sitting on lvl 70 knife fighting, with 2 points from bonuses. I do, on boss mobs, roughly 300 more points of damage than I did 20 levels ago, which sucks in higher level areas. I have since upgraded my mods, but the base damage of higher end knife fighting abilities is super low:
I think these numbers are a little low, but I am operating within a vacuum as I was told there are essentially no high level knife fighters to give feedback Well here's my two cents: please increase knife fighting damage so that it is a viable skill at higher levels, because right now it is totally not worth playing, and I am only sticking with it because the throwing knives make me wax nostalgic for the Thrown Weapons skill back in Asheron's Call.