Quote Originally Posted by ANT3RA View Post
In short, is there a way to implement current loot vs mod rules (max mods per skill on item etc) into the parser.
I want to improve the item window to make it look the same as in game, with the rarity color code in particular (green to yellow). It might even be possible to allow a 7th mod on max-enchanted items only. But since it doesn't add much to the app I've postponed that. Features first.