Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Hey guys, a question for anyone that's grown barley in the currently-live update. Basically I need to know if the seed calculations are working right. When you grow barley, there should be a 70% chance to get more seeds, and if you do get more seeds, you'll get 0, 1, or 2 (equal chances for each). So after you do a stack of barley, you should have only 70% of the number of seeds you had before. Is that how it's working for you?
(The design is trying to make it easier to grow a lot of barley, but still make seeds found in the wilds or on monsters a little valuable.)