Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



User Tag List

Results 1 to 6 of 6
  1. #1
    Junior Member lewisseedy's Avatar
    Join Date
    May 2017
    Location
    Ireland
    Posts
    14
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Idea/Suggestion ; new skills/abilities

    I think it'd be cool if getting a serious hit or dying had a really tiny chance of giving people different types of synaesthesia.
    Like seeing a red smoke kind of effect come off of an enemy when it makes a sound, or different (unattractive) colors coming from them depending on what they do to you. Another type could be visible signs of sound, like arrow flying towards you when anything makes a loud sound, with the signs getting bigger as you get closer.

    Also, if someone dies a lot in a short amount of time then it causes a temporary insanity effect, the effect will only happen if you put a question mark at the end of what you say in chat. It will show text pop up on your screen saying "I don't know" or "Not sure, that's why I'm asking", things like that.

    Lastly, I think it'd be funny if when a person runs for a long period of time there's a chance they'll trip up for a few seconds.

    -Update- Also, for another type of insanity, if you're facing away from water, like a pond or lake, the water creeps towards you a bit, and when you turn to it, it moves back to it's original place swiftly. Kind of like a paranoid delusion effect.
    Last edited by lewisseedy; 05-06-2017 at 01:09 PM.

  2. #2
    Junior Member DreamerGoat's Avatar
    Join Date
    Apr 2017
    Location
    Alabama
    Posts
    16
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Gotta love the sadists in the MMO community.. lol

  3. #3
    Senior Member Crissa's Avatar
    Join Date
    Dec 2016
    Location
    Santa Cruz, CA
    Posts
    861
    Mentioned
    24 Post(s)
    Tagged
    0 Thread(s)
    Oh, yeah, I suppose curses like that which did funny things to the renderer or did things like the animal-talk could be funny ^-^

  4. #4
    Junior Member lewisseedy's Avatar
    Join Date
    May 2017
    Location
    Ireland
    Posts
    14
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'm no sadist, just a happy psychopath.

  5. #5
    Member ANT3RA's Avatar
    Join Date
    Mar 2017
    Location
    Sydney, Australia
    Posts
    51
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    I like to think there is a little bit of happy psycho in all of us...

  6. #6
    Junior Member lewisseedy's Avatar
    Join Date
    May 2017
    Location
    Ireland
    Posts
    14
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Gonna say Bump. Maybe it still does something.



Thread Footer

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •