Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
i have some tips which i think does a good change if want a good mmorpg=
* player collision. (cant walk thru players)
* loot system= if looting other player's corpses it will be an criminal act.
* open PvP. (also that players who kill other "innocent" players will be marked as murderers.
* some kind of death penalty, like loosing items.
* an open world map and not a world divided in several maps.
so what would be needed is a PvP/criminal system, similar to what UO has.
i think these things will make a good change.
also the world should be open-world,and not divided into several maps.