Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Back in the day, getting drunk in EverQuest would give you a heavily distorted fish-eye lens effect and scramble your speech.
Combining that with the bobbing effect of Levitation and then trying to navigate your way across a zone, was, well... nauseating.
Of course, you had to do it while shouting to the zone; 'Oh, What do you do with a drunken sailor? What do you do with a drunken sailor? What do you do with a drunken sailor? Earli in the morning...'