Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



User Tag List

Results 1 to 3 of 3
  1. #1
    Senior Member Eachna's Avatar
    Join Date
    Dec 2016
    Posts
    114
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Points
    461 (0 Banked)

    Game running okay-ish on old laptop

    I sent my main gaming laptop off for repairs and decided to try PG on my backup laptop on the lowest settings.

    My backup laptop is about 5 years old, has 4 gigs ram, runs linux (Ubuntu), has a quad core CPU (not sure what generation) and has hybrid Intel graphics with a Nvidia 610M discrete card. It's not really a gaming laptop, I usually use it for web browsing and for 2D games.

    Even after loading an area there's a bit of stuttering/hitching but that clears up within a minute or two. When the system is idle it uses ~ 800 megs of ram. With PG loaded and idle in Eltibule it uses ~ 2 1/2 gigs of ram. That's pretty good for a 3D game that hasn't been optimized yet.

  2.   This is the last staff post in this thread.   #2
    Moderator srand's Avatar
    Join Date
    Dec 2016
    Location
    Orlando FL, USA
    Posts
    43
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Points
    236 (0 Banked)
    This is a good data point to have - thank you.

    I'd also be very interested in the performance with your setup after you've been in Serbule for a while during your prime time. (That's the best place to load tons of player armor, which is some of the heaviest stuff in the aggregate right now.) We could also compare it to performance after the coming Serbule polish update and see how bad the change may be on a system like this.

  3. #3
    Senior Member Crissa's Avatar
    Join Date
    Dec 2016
    Location
    Santa Cruz, CA
    Posts
    229
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Points
    744 (0 Banked)
    Achievements First Post!
    That's when I tend to have the spinny-around problem, where my character walks past the point I'd targeted.

    The thing that gets me is that when it's doing that... It's not like leaving Serbule really helps. It'll happen anywhere, even in dungeons.

    (I'm the one who runs a 1.7Ghz i7 dual with integrated Intel graphics)



Thread Footer

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •