Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Turning down entity animation literally fixed everything! The freezes when trying to move through Serb Keep, the turn lag, and the stuttering are all gone. Thank you, Unruly!
Bingo! Mine was set to 1.25 by default. I turned it down to 0.7 and my FPS shot up quite a bit. Before, when I turned in South Serbule, it would drop to 12 to 15 FPS for a couple of seconds before shooting back up to 55 FPS. If I held still, I would bounce between 42 and 55. Once I turned the Entity Animation Distance to 0.7, now I get between 55 and 65 FPS and when I turn, it drops to 32 FPS for a few seconds.
It's still laggy, but nowhere near as bad, and the slide-show frame by frame issue has gone away when walking across the area. Nicely done.