Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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    Member ShubiMaja's Avatar
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    Is data-mining okay? by Probeus (Old Forums)

    Original URL: http://projectgorgon.com/member-foru...itstart=0#8029

    Probeus:

    Just wondering what the policy for Data-mining is.

    With data-mining I mean collecting information such as item-icons, item-text, etc from the executable or related files and use them for a community page (Wiki, Item-database, etc).

    Citan:

    Huh, weird timing, I'm about to do a thread on an upcoming chat-interface API! But anyway, yes, we maintain a bunch of game data on the CDN and you are welcome to use that data for public tools or webpages.

    Until recently, the client actually downloaded those JSON files at runtime. The client doesn't need them anymore, but I've left them online so that the people maintaining the wiki don't have to waste a ton of time copy-pasting item descriptions from the game (and stuff like that).

    However, the data in those JSON files right now is slightly too much data. It includes things the client shouldn't know. (The server needs more data than the client does, and it reads a copy of these JSON files too.) I just haven't had time to write something that sanitizes them yet.

    So if there's data that isn't displayed in the client, please avoid using it. 90% of the time that data is obvious anyway and harmless, but in a few cases it can spoil surprises. And that data will be removed when I get around to it, so your tools would break anyway!
    The Cows Are Always Watching.

    Spoiler Spoiler:



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