Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Make keybindings with modifiers block keybindings with no modifiers
Currently, if two actions are bound to the same key, one with a modifier(Alt+E) and one without a modifier(E), both actions are activated when the key+modifier is pressed.
Example
Expected behavior
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* Bind "Strafe Right" to key "E"
* Bind "Show Map Window" to key "E" with modifier "Alt"
* Save
* Press "Alt+E"
* Map Window openes and character does not strafe right
Current behavior
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* Bind "Strafe Right" to key "E"
* Bind "Show Map Window" to key "E" with modifier "Alt"
* Save
* Press "Alt+E"
* Map Window open and character also strafes right