Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I've upgraded my rig finally a little bit so was able to run PG with Ultra settings (the video chip is NVidia GTX1660 and I'm playing on Ubuntu).
Some glitches I encountered so far:
1) Horizon flickering on the border between the mountains in the backdrop and the sky (in Serbule for example).
Workaround: Graphics - Advanced Options - Show Horizon Terrain - Disable
Permanent fix: haven't found so far
2) Brown rectangles drawn at various distances (noticed only in Eltibule so far).
Permanent fix: Graphics - Advanced Options - make sure Tree Draw Distance and Tree Billboard Distance are both set to the same value. I believe there's no reason to make these into separate settings - maybe better to keep only one so there's less confusion for players
Maybe you got some other glitches you know the cure for - please share.