Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member Avoret's Avatar
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    Lightbulb [Suggestion] Make weapons more interesting

    Between all the things I love about Gorgon, this kinda irks me. Weapons being stat sticks that matter as much as my ring seems very... boring.
    Weapon upgrades should be interesting and something you look forward to. Right now, that's only so if said upgrade has a mod I need. If I have a weapon with the mods I want already, it's at best a tiny upgrade. Perhaps unique, weapon-only mods? e.g., a rapier-type sword and a longsword providing differing benefits and mods?

    I originally used 'gloves' in the second line only to realize that weapons matter less than my gloves! Upgrading my gloves gives me more armor, and affects my refresh rate. Doesn't this seem strange to anyone else?

    Of the weapons available, there actually are a few interesting ones. Notably: the ones that change your damage type!
    Last edited by Avoret; 05-15-2021 at 01:40 AM.

  2. #2
    Junior Member corelion's Avatar
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    There are already weapons that do special things.

    Gaz fire sword or the fae energy bow. Also, some have bonus to some skills as inherent mods, like hammers that give increase electric dmg or offhands with trauma damage.
    Last edited by corelion; 05-17-2021 at 01:27 AM.

  3. #3
    Senior Member Yaffy's Avatar
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    In my opinion there's a lot of equipment items in general that are pretty lackluster and uninteresting when they sound really special, mostly boss drops which tend to be weapons. For example, you get a unique weapon for defeating Lord Sedgewick, a ghost of a legendary figure in Etibule's lore, and the sword says it's been passed down in the Sedgewick family for generations. You'd think it'd be something special, but the only thing unique about the sword is that it gives you +20 health which isn't very interesting.

    To be fair a lot of the newer content is definitely better about this. There are more unique equipment items with actual unique effects both in the Fae Realm and in the reworked Sunvale content, but a lot of the older content still has a lot of really boring "Unique" drops.



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