Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #11
    Junior Member MrKen's Avatar
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    Achievements First Post!
    When I think of bunnies their prolific droppings come to mind. So how about (borrowing alchemy idea from Mikhaila)...

    Distasteful Carrots (Alchemy)
    - Combining a carrot with a (level based mushroom powder ) creates a carrot with a diarrhetic affect.

    Explosive Pellets
    - consuming a Distasteful Carrot gives the rabbit a tummy ache. This causes the rabbit to drop a pellet at the current location. The pellet explodes and does damage when an enemy comes in contact with it.

    Maybe different distasteful carrots could have additional components which affect damage type or make it a debuff instead
    Last edited by MrKen; 11-17-2020 at 08:54 PM.

  2. #12
    Junior Member Melkhiresa's Avatar
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    Alright back at the brainstorming

    Attack abilities:

    -Not sure if its possible but since we have knockbacks I don't see why not. An ability that acts as a disengage leaping back. Can either be an attack or survival related and fits with the theme of bunnies. Could also additionally be added on to current abilities to help spice up their boring nature.

    -To further elaborate on my previous rabbit scream/cry idea, which i grow fonder of the more I think about it, rabbit lacks an aoe in which this could be a perfect addition. The lack of strong abilities/mods and Aoe potential hinders rabbit from being paired with things that aren't all out damage to overcompensate. Example being Rabbit/Animal handling is poor due to the fact nothing you do can assist the damage your pet does nor is your damage worthy enough to stack against. You are more his weak pet than he is yours. The scream ability could also easily be modded to convert to ice thus giving more choice to ice/rabbit or maybe making rabbit itself strong enough to just be the ice damage itself and pair elsewhere. This also could actually make the above mentioned skill combo more viable.

    -Rabbit has two 40% indirect and direct trauma damage mods plus a trauma vuln mod but no abilities that deal direct trauma. I've mentioned buffing the indirect it has but there is room for either conversion mods making things deal straight trauma or new abilities that fill this role. Heck even the above scream itself could fit in to this role but pretty much anything attack wise could fit. People seem to love the idea of poop pellets above so even literally throwing poop can fit as being traumatic ><

    Survival:

    -This one is more flavor than direct ability but you haven't really breached the idea of combat skill or form specific food that I know of outside of cow milk. Mayhaps allow rabbit to make it's own treats that can act like most others restoring health power or armor but also boost rabbit damage or maybe speed or any number of things. Just a few recipes of carrot stuff and voila you have expanded on the whole carrot 'power' idea with rabbits while also adding a unique aspect to the form. Alternatively you could also just make these crafting skills that use the rabbit treats that rabbit already uses and allow more long term varied buffs out of it.

    -Consider changing long ear to a toggle ability. keep the slow aspect but as previously mentioned give it the projectile avoidance baseline. The numbers can be fudged a little to make it not so strong if deemed so but it would make active use of this ability a thing. Sprint already cancels it so it does come with some negatives from just being in it always but could warrant another if you so feel.

    (Totally unrelated but can we please get animals for animal handling? A bunny with a bunny or having the option for a deer with a deer and his mini deer sounds quite adorable and nice. It also makes sense that an intelligent animal would try to take in weaker or less fortunate of its kind and teach them)

  3. #13
    Senior Member Yaffy's Avatar
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    Rabbits are very cute, but they have no abilities that reflect this aside from possibly love tap.
    Please give rabbits the ability to nuzzle with group members as a support/healing ability, thank you.



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