Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Member Ashtalia's Avatar
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    The NEW Arcane Paladin Guide - Now With Extra Glitter!

    Hey folks! I am making a new guide here for my Arcane Paladin build that I had started in another thread. It got a little cluttered and messy, so I wanted to redo it so it's easier to understand and find what you are looking for. As always, if you have any questions, comments, or suggestions, please add them!




    Are you new to Project Gorgon and looking to do a Sword/Shield build from scratch? Or are you someone who has played a while and wants to try out what a Sword and Shield build might be like? Well, if you answered YES to either of these questions, then look no further than this guide!

    Disclaimer: I am in no way an expert on this game or these skills, but this is what I have found that worked for me

    Before we start, if you haven't already, check out this page on the PGWiki to get a basic understanding of mechanics and other things of the game.

    If you are a beginner to the game and this build, please check out the Beginner's Guide I have written below. It is not thoroughly in-depth at this time, but it will give you a little push on how PG works and what you can expect throughout the game itself. It's a lot of info, so just click on the Show button to open up the window.

    Beginner's Guide to Being an Arcane Paladin (Anagoge Island) - PART I

    Spoiler Spoiler:


    Beginner's Guide to Being an Arcane Paladin (Serbule) - Part II

    Spoiler Spoiler:
    Last edited by Ashtalia; 03-12-2022 at 04:38 PM.

  2. #2
    Member Ashtalia's Avatar
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    What does it mean to be an Arcane Paladin?

    We are a specialized tank 'class'.
    We use the elements of Fire and Acid against our enemies.
    We cause them to Bleed.
    We take advantage of their Vulnerabilities.
    We Stun and sap the Rage from their bodies so they are easy to defeat.


    I made this build as a solo one, as I enjoy exploring PG and what it has to offer. But I also know IRL takes priority, (and boy does it) so grouping can be difficult at times. This build was to give me a chance to survive and do damage in both melees and ranged fights.

    I will do my best to be as specific as possible in regard to what skills are used and why. I will try to explain a basic rotation that this build can use for 1 v 1 fights or even 1 vs group. This is an ongoing project of mine and I will do my best to keep it updated!

    +++ TAKE NOTICE +++

    There will eventually be more than just sword/board to this guide. I'll be adding those weapon skills as I unlock and test them out.





    +++ Arcane Paladin Sword Guide +++

    Spoiler Spoiler:


    +++ Arcane Paladin Shield Guide +++

    Spoiler Spoiler:


    So who do we speak to in order to learn Shield? Tyler Green is our man! You can find him feeling sorry for himself at The Tapestry Inn located in Serbule Hills. We'll need to get his Favor to Comfortable in order for him to teach us the Shield skill.

    Quests
    • Citrus For Tyler - This will get you 75 Favor with him.
    • Rubbery Tongues - This will get you 50 Favor with him.
    • The Melted Shield - This will get you 50 Favor with him.
    • Shield Repair Metal - Once at Comfortable, this will get you 100 Favor with him.


    Having trouble finding Tyler Green's shield in the Serbule Hill's Spider Caves? Below shows you just where it is! Uh ... ignore the cursor on the picture, lol. Head to where the YOU icon is.

    Spoiler Spoiler:
    Last edited by Ashtalia; 04-17-2022 at 02:37 PM.

  3. #3
    Member Ashtalia's Avatar
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    +++ TIPS AND STRATEGIES +++

    This post will be ongoing and possibly updated a lot as I go through the game. Keep in mind that this will cover buffs received from touching items as well as strategies for defeating some creatures or areas.

    • Comfort - Given while using a bed, this buff will give +3 Armor regen per update(?) when out of combat. Lasts 30 minutes.

      -----
    • ___ Armor Suit Bonus - You want to wear all of the same armor types to get this bonus. For us, I highly suggest metal. This will mitigate 1 point of direct damage for every 50 points of Max Armor

      -----
    • CombatRefresh - Notice the blue-winged icons? I circled them below. Keep these in mind when you fight! When you see that icon flashing use those abilities as you cannot refresh Armor, Health, and Power in combat. These are tied to skills labeled Basic Attacks.

      -----
    • Don't kill the chickens in towns! - In PG, there are two (2) types of chickens ... regular chickens and wild chickens. Regular chickens you see in towns and sometimes around them are your source of Eggs. If you kill them, no eggs!
    Last edited by Ashtalia; 03-12-2022 at 04:47 PM.

  4. #4
    Member Ashtalia's Avatar
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    RESERVED for Ranged info

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    Member Ashtalia's Avatar
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    For my sidebar, I used these skills. Of course, feel free to change them around how you like:

    Slot 1: Endurance: Dig Deep
    Slot 2: Power Potion (item)
    Slot 3: First Aid
    Slot 4: Healing Potion (item)
    Slot 5: Armor Patching: Patch Armor
    Slot 6: Armor Potion (item) or Rapid Recovery (Shield skill) - whichever one restores more armor




    A want to go a little bit more into the Skills I chose for this build.

    There are a lot of skills you can gain in PG. 114 (!) at the time of this writing. Each one has its own uses and can be gotten through time and effort. Feel free to grab as many skills as you wish and try them out, but what is listed below are those skills that I feel complement this build well.

    Spoiler Spoiler:
    Last edited by Ashtalia; 03-10-2022 at 04:20 PM.

  6. #6
    Member Ashtalia's Avatar
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    Before anything else, I can't stress this enough .... USE YOUR LOADOUTS!!! Press the star (*) between your hotbar and your Metabolism (green) bubble for the Loadout window.



    Load-outs are a snapshot of your active skills, abilities, and equipment. You can switch to a different load-out at any time (except during combat), either through the GUI or by configuring a hotkey. You unlock your first two load-outs when you get your first combat skill to level 25. After that, each combat skill you raise to level 50 unlocks another load-out, up to a maximum of 9. The equipment used by load-outs is marked with a special icon in your inventory so that you can easily tell which ones are in use. And these items don't show up in the vendor GUI -- they are effectively "locked" from being sold.



    For Gear, it can be complicated. I will be listing what special weapons and armor I've come across in the game and where they come from. NOTE: I focus on anything with the highest Armor first, then look at the bonuses I am given to my skills. You are more than welcome to do different! Also, below are some examples of what can drop (outside of quests). You might not find them but come across other gear. Feel free to add what you found and where in this topic!

    Example:



    I wanted to make a quick note on the naming of gear. There are a few parts to it, and though I don't know the correct terminology, I hope my description is helpful.

    It goes like this:
    • A = Name, level, and rarity
    • B = How much armor it gives
    • C = Any Refresh Abilities, main Stat Buffs/changes, and secondary Stat Buffs/changes
    • D = Type of armor look it has (some NPCs don't like it if you look terrible etc), any requirements to wield it, and it's value


    Personally, I look for the amount of armor first, then anything else second. I go for anything that can help with my Armor stat in the buffs/changes area or something that adds to the skills I use. You can pick how you want, but I highly encourage you to at least choose those with high Armor stats for protection.



    +++ Anagoge Island & Anagoge Records Facility +++

    Spoiler Spoiler:
    Last edited by Ashtalia; 04-17-2022 at 03:06 PM.

  7. #7
    Member Grobyddonot's Avatar
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    Third time's the charm

    This is a detailed guide, that I think, will make the game a bit more new player friendly. Especially for those players, who don't like to explore much and prefer to be led by the game/guides. Great job/wip, Ashtalia.
    Last edited by Grobyddonot; 10-11-2020 at 12:57 AM. Reason: Phrasing

  8. #8
    Member Ashtalia's Avatar
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    Quote Originally Posted by Grobyddonot View Post
    Third time's the charm

    This is a detailed guide, that I think, will make the game a bit more new player friendly. Especially for those players, who don't like to explore much and prefer to be led by the game/guides. Great job/wip, Ashtalia.
    Thanks! I'm still waiting to see if they can reinstate Ashtalia, but either way I will be continuing this. What is seen here is a barebones framework of what I want to get across and I will fill in more info as I go along.

    I am grabbing some stuff from the wiki, so as always, it can change quickly, and I will do my best to keep up with it!

  9. #9
    Junior Member Chilton's Avatar
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    Good on ya mate for putting this back together, I'll like to throw in my two cents.

    I am a sword/shield main, 85/89 at current, I have 1050 hours in the game as reported by Steam (I think that means I am qualified to give opinion as a veteran player ^.^).

    Why did I pick sword/shield:

    I picked sword/shield as my build ever since I started the game 4 years ago. I stuck with it for no particular reason (mostly sunken cost fallacy I reckon). One of the remarkable things about this game is that ALL combat skills are viable to the end game. Some are more annoying to level than others particularly if the player is doing a lot of soloing, but once they are at level 80, every combat skill combination will allowing them to participate effectively in a group run of The Wintertide (which is currently the highest level dungeon in the game at level 80) or Gazluk Keep (level 70 dungeon and equally hard or harder than The Wintertide). Every build will allow the player to do good damage and they will contribute something to the team.

    What does sword/shield bring to the team:

    1) Good consistent physical damage
    Spoiler Spoiler:

    2) Fairly solid tank.
    Spoiler Spoiler:

    3) Reliable unconditional stun.
    Spoiler Spoiler:

    4) Rage reduction.
    Spoiler Spoiler:

    5) Team buff to mitigate physical damage.
    Spoiler Spoiler:

    6) Elemental immunity.
    Spoiler Spoiler:


    The limitations of being sword/shield:

    1) It is not a true tanking build.
    Spoiler Spoiler:

    2) Limited means to set trolls on fire.
    Spoiler Spoiler:

    3) Limited self healing ability.
    Spoiler Spoiler:

    4) Physical damage only, mostly slashing damage.
    Spoiler Spoiler:

    5) Cannot solo higher level dungeon mobs or bosses.
    Spoiler Spoiler:


    My suggested equipment mods:

    My current build (ideal mods assuming 7 mods max enchanted gold tier items)



    Alternative build with second stun from Many Cuts (ideal mods assuming 7 mods max enchanted gold tier items)



    I should point out that I am currently using found gold tier items (ie 6 mods instead of 7) and I am missing level 80 items in the mainhand and gloves slot, but I am managing pretty well despite not using the above theoretical optimal gear. Don't feel pressure that that you need to use max enchanted gear or even all gold gear. As Citan himself has stated, the game is balanced assuming you only have red tier gear, so only with 3 optimal mods out of the theoretical 7.


    Shameless self plug
    There is a list of project gorgon guides I put together a while ago, I updated it a month ago
    https://forum.projectgorgon.com/show...-for-beginners


    I think I'll stop here and let Ashtalia take it from here, feel free to copy and paste anything you find helpful in the main part of your guide. I just got a fresh reminder of why I don't post a lot on forums, typos and grammar errors are doing my head in ><
    Last edited by Chilton; 10-12-2020 at 05:54 AM. Reason: typos and more typos

  10. #10
    Member Ashtalia's Avatar
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    Lots of interesting info you gave, Chilton! I haven't made it past 50 yet in skill, so I'm more than happy to leave your thoughts here. As I go along, I'll compare them to what I find (as the game will change as the days go by).



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