Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Firstly, apologies if this already exists in some way - I am still getting used to the UI.
I've looked through the Skills window, and while it gives a great view of each skill individually, I think it would be hugely helpful to have a summary table covering all skills showing the current level. I recognise this might need a few tabs (e.g. combat, crafting and other?). For some that have lots of subskills like anatomy, perhaps the option to expand and contract the view.
I would find this a great help as a snapshot character sheet and in determining what skills I want to focus on at a given time.
I'm really enjoying the diversity of the skills and having a lot of fun varying across them dabbling in each rather than specialising too much in a small number at this stage.