Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



User Tag List

Results 1 to 6 of 6
  1. #1
    Senior Member Oxlazr's Avatar
    Join Date
    Dec 2016
    Posts
    126
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Points
    670 (0 Banked)

    How do high level players usually go about leveling new combat skills?

    So the new animal form arrived and I figured I'd mess around for a bit, see what it's all about and a recurring "issue" of sorts has come up.

    The new form, being level 10ish, hits for basically nothing while my armour is at ~750 and nothing can do me any harm, so it's a tedious process of simply chomping on suitable enemies until I gain some levels.

    In the past, at least, I've tried other methods - circle grinding panthers with the assistance of a higher level was particularly effective, and supplementing your low level skill with Animal Handling, utilising a high-level pet, was also effective.

    I generally enjoy the challenge of a new character, but dislike the idea of having to grind through tradeskills again. Going back with a veteran character to level up new skills is most certainly not the same (or even remotely similar) in terms of the player experience.

    Even opting to throw all equipment aside and start "fresh", you've still a number of bonuses and additional abilities which tend to trivialise the content all the same.

    Do others tend to pace themselves, enjoy the journey of leveling up a new skill - or find some sort of gimmick to expedite the process to get it done with as swiftly as possible?
    IGN: Vzi

  2. #2
    Senior Member Niph's Avatar
    Join Date
    Dec 2016
    Posts
    394
    Mentioned
    16 Post(s)
    Tagged
    1 Thread(s)
    Points
    1,491 (0 Banked)
    There are two "cheats" that help leveling a new skill fast.


    • Animal Handling pets are summoned at full strength, so if you wear high-level gear they are effectively unstoppable killing machines at low level. All you need is a spot with constant repop, for example one of the crystals in the red wing of Goblin Dungeon (when a crystal is up, it keeps spawning elementals).
    • Mods that add a lot of damage even to a low level ability. I like Privacy Field (Warden), and I just rush mobs, to make them die on my damage shield.

  3. #3
    Senior Member Vish's Avatar
    Join Date
    Feb 2018
    Location
    Solar system, 3 planet from sun
    Posts
    118
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Points
    470 (0 Banked)
    or Necro pets

  4. #4
    Member Ranperre's Avatar
    Join Date
    Sep 2018
    Posts
    81
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Points
    343 (0 Banked)
    The thing about mods is that even though your skills are capped to +25 of your lower skill, the mods from gear are not. So you want to find a skill with a bunch of flat damage along with high percentage mods, make a set for 80, then use that gear set when you're capped to level it.

    You can also make acid/fire shield potions, use a high armor set, and beat the crap out of low level stuff. This is similar to what Niph stated re: privacy field.

  5. #5
    Senior Member Mikhaila's Avatar
    Join Date
    Jan 2018
    Posts
    198
    Mentioned
    10 Post(s)
    Tagged
    0 Thread(s)
    Points
    758 (0 Banked)
    I'm doing fox and pairing it with priest or necro or warden. Leveling all of those up. I tried just starting out naking killing pigs with two new skills, but without of 'new game fog of war' it seemed tedeious. So I level each to about level 30, then start playing with new skills.

    My main uses unarmed so i use that to help level the other skills to 30, works with anything. As others pointed out, the mods on the armor make those lower level attacks still very deadly. Just boring since I'm not using the new classes.

  6. #6
    Junior Member Manwar's Avatar
    Join Date
    Aug 2017
    Posts
    11
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Points
    185 (0 Banked)
    Achievements First Post!
    I would use the fire shield potion, be sure you use statues, pumpkins, poetry and throw in the 60% word of power buff...basically you'll get double the experience gain that way...and if you can tag along with some high level friends...
    Or kick back, enjoy the journey and learn the in's and out's of your new combat abilities...slow and steady



Thread Footer

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •