Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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    Member overtyped's Avatar
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    Does none know how mitigation is calculated?

    I noticed that it's not stated ANYWHERE on the forums how damage mitgation is calculated. I saw posts about mitigation but what good is that if it tells you nothing much. This game has been out for years, are none of you interested in how it works?.. concerning. Here's what i'm trying to learn:

    Unarmed mod gives you 10% physical dmg reduction. However, is this 10% reduction calculated BEFORE or AFTER the flat mitigation? THIS IS A BIG DIFFERENCE.

    -Flat mitigation is what your armor gives you, or gear/mods gives you-
    Last edited by overtyped; 05-04-2020 at 04:29 PM.



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