Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #11
    Senior Member poulter's Avatar
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    Agree that animal only storage in SV is not an issue, but more of a historical hang-over.

    I am maxed in NPC favour in Animal Town and have several level 70 animal forms, but don't use AT storage as there are much easier /convenient locations to use.

  2. #12
    Senior Member alleryn's Avatar
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    I still have a hard time imagining any more convenient storage for a full time animal. Presumably you are teleport-tied to your base right? So collar in, use storage, tp out.... It's effortless additional storage.

    What am i missing?

    Right now for me, order of convenience of storages (note i'm hardcore so enter the light is not an option):
    • Rahu/Casino - base (tied here) - no cost, 0/1 zone change
    • Kur - alt tp - cost to use .4 aquamarine + .2 amethyst, 2 zone changes
    • Serbule - WoP level 0 - cost to use ~10 crab meat + 10 salt (also get a few extra words of power) + .2 amethyst, 2 zones changes
    • other Sun Vale/Serbule Hills/Sie Antry/Khyrulek Chest, Dalvos Chest - a lot of running around and such
    • Lawara/Anagoge

    I still use all this storage except Anagoge. If i were a full time animal Sun Vale would jump to number two in the list with a cost of .2 amethyst and 2 zone changes.
    Last edited by alleryn; 03-04-2020 at 09:22 AM.

  3. #13
    Senior Member cr00cy's Avatar
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    Well, for me personally I simply don't need additional storage. I keep most of my items -crafting mats, spare armor sets, just general 'I-might-use-it-someday' stuff like potions/recipes I cna't yet lern etc in Rahu and Cassino.

    I keep some stuff in Serbule too, mainly mats for Mushroom farming/Cheesmaking - simply because it has, in my opinion, most convinient acces to cave out of all zones.

    I keep alternate bind to Kur, because that gives me easy acces to Wolf altar, and Druid events when they spawn there(not that it happens often). It's also good place to farm cedar wood(and nice skins, but I do it only when I feel like draining all 100+k from this fairy in Serbule). And with addition of Wardens to the game, Kur become even more important(not by much, but still).

    So yeah. Sun Vale is convinient trasnition point (less so now, when it takes much longer to get form Animal Town to zone exit), but I have hard time imagining someone needing that much storage. I have a lot of stuff that I haven't touched in months, maybe even years, just because I don't feel like getting ride of it, and I still have plenty of space for my needs.

  4. #14
    Senior Member Glythe's Avatar
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    Quote Originally Posted by Oxlazr View Post
    In this instance, though, animals already get the short end of the stick so a human missing out on a bit of storage seems rather mild.

    But yeah, on the flip side, having to go human to unlock bonuses for animal forms in the way of storage isn't fantastic, so I guess I see your point.
    Any time in a game you have a one way street where one side gets both assets it seems like a clear indication of inequality. How do animals get the short end of the stick? They get both the human storage and the animal town storage.

    Animals cannot talk to the haters and humans are shunned by the animal town folk. That part is pretty equal. If you need ink you can go to the casino for example instead of talking to Joeh.

    Generally speaking I would hope animals would have equal storage in SV to what is available in serb. Raul and Norbert for example offer 56 slots each. Is there more?

    Providing an equal but different experience is one of the things that can make playing a non main stream class interesting. It seems like a big oversight to me that animals get an extra 112 storage slots. You could have an extra 448 storage slots if you ran 4 animal characters. For people who use and actually play all their characters that is a big deal.

    My expectation is that a human gets say 400 slots in serb (whatever the number is when you add them all up not counting Hulon) and an animal gets 400 slots in sunvale. Whichever form has been active for 3 hours turns off the other storage. But that is not what happens right now and to me that seems a little one sided.

    I rarely run through sunvale but I would go there a lot more often if I could access the 56 slots from Raul/Norbert via silvia/ashbrab to hold work orders.

    The point is not : hey please nerf this! The goal I see here is to make the rules fair and balanced regardles of the number of legs you are using.



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