Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member Silvane's Avatar
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    The appreciation Thread

    I thought with all those Threads with constructive and unconstructive Critisism a Thread about what we think is great about the game could not hurt.

    I stumbled about PG by chance some days ago and have been playing a lot since.

    I installed the demo because I was tired and just wanted to play around with something new, thinking that I would just uninstall again after 20 minutes which has happened with a lot of games I have tried especially F2P MMOs.

    The vastness and depth of the skillsystem hit me like a truck and scratches that DND itch I have been having since we don't have time to meet up for Tabletop Games anymore.

    I laughed so much when I died for the first time and discovered the dying skill, great twist.

    I really like the Favor mechanic because instead of just doing all the quests because of the XP I feel like I am doing stuff for characters because I want them to like me and that just feels different.

    I like that I am leveling whatever skill I am using and am not just getting XP off of quests.

    I love asking skeletons about their mothers, generally love the whole humor.

    This is also the first game ever where I like the elfs, I never play elfs, now I don't really want to play other races.

    I am having so much fun with this game. Like I said I did not even plan to really play it. When I am tired I install games that are free like the demo, play for some minutes and then usually uninstall again. But PG is not getting uninstalled anytime soon and I want to say thank you for giving me a game that just feels fresh.

  2. #2
    Junior Member Syndriax's Avatar
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    i had about the same experience when i first started to play 2 years ago. love the fresh take on fantasy and MMORPGs when all other MMORPGs i tried felt like the same plot in the same world where all the fun/goal was getting to endgame. plus the community was so nice and helpful when i started (and still is).

  3. #3
    Junior Member Rockdelver's Avatar
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    Strange - I posted in here yesterday and the post is gone. I notice in a couple of other threads that the last post or two have gone too, so it's not just me.

    Anyway, to paraphrase what I said, I really enjoy the game too and I'm regretting not getting it sooner. To be honest, the demo was what drew me in. I always applaud games that have a demo, because when AAA games ask £50 for a pre-order for their latest title it just amuses me... that would be a big "no" from me.

    I like the lack of hand-holding in the game which is a refreshing change and harks back to EQ in 1999. I even like that the Wiki is a bit patchy because you can't just look everything up and expect the info to be there at all. I hope the game goes from strength to strength.



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