Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #11
    Senior Member Celerity's Avatar
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    Quote Originally Posted by Delfofthebla View Post
    I am a spider, and I don't think I'd put gems or paintings in the "easy" category, as they require several other tradeskills to obtain..
    Beast forms are harder to do than the traditional humanoid skills and you seem to have pulled the short straw since spider is definitely the hardest skill trainer to favour in the entire game.

    I consider gems easy since they give ~20 favour each and can be bought in player vendors for even as cheap as 160 each, so for friends you need 300/20 = 15 gems which is a cost of 15 * 160 = 2.4k. This is a rough calculation of course because it differs for each individual npc and depends on your bonuses from civic pride and notoriety. Gems would be difficult if you tried to survey them all yourself, since you don't get many of any one specific gem easily but since you can just buy them so cheaply off player vendors I don't think it's an issue.

    I also consider paintings easy since you can farm high value paintings from the red wing of the goblin dungeon annex and normally coming back with a full inventory is enough to favour an npc to close/best friends and then doing a second run and maybe a third gives you enough to get like family, which is the highest favour you'll basically ever need from any of the skill unlock trainers. Now of course you'll have to put some effort into learning and training art history but the very act of training the skill gives you the paintings you need for favour.
    Last edited by Celerity; 02-04-2020 at 07:40 AM.



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