Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1.   This is the last staff post in this thread.   #11
    Administrator Citan's Avatar
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    Two random things:

    - I agree bats should be able to fly in the casino and will make that happen

    - I fixed a scripting bug with Sugar the deer, who now has the usual talk/gifting options (but no Favors just yet). It didn't make any patch notes because I edited her script live, so I wanted to document it somewhere.

  2. #12
    Senior Member Sheawanna's Avatar
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    Thanks Citan on both responses and 100 % support both

  3. #13
    Member Sasho's Avatar
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    Quote Originally Posted by Citan View Post
    About flying indoors: in some dungeons it's possible to use flight to perch monsters without any danger. We've generally just brushed those issues aside because we have bigger issues to deal with, but as I prototype the upcoming playable fairy race, it becomes more pressing. Fairies, who have access to all combat skills, make it really obvious how broken indoor flight can be. I think the sanest solution is to just turn off flight in dungeons, so that's what we did.
    Not to be a party pooper, but what makes you think we can't still do this with a super jump word of power? If you disabled flying WoPs then you should also disable super jump wops. However, that will really take away my fun when I want to skip navigating certain dungeons like the Rahu Sewers, or if I just wanna jump to the top of Kur Tower to kill Lomas

  4. #14
    Senior Member Sheawanna's Avatar
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    Quote Originally Posted by Sasho View Post
    Not to be a party pooper, but what makes you think we can't still do this with a super jump word of power? If you disabled flying WoPs then you should also disable super jump wops. However, that will really take away my fun when I want to skip navigating certain dungeons like the Rahu Sewers, or if I just wanna jump to the top of Kur Tower to kill Lomas
    in this I simply agree



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