Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I'm taking a peek here after having tried this game awhile back (a couple years ago???). Being a former AC1 player, I'm excited about where this game is going. I'd like to start playing again, but wanted to check into how things are progressing from the players' perspectives.
I stopped playing during my first foray because I found the systems around quest & inventory management too cumbersome and they detracted from the fun in the game. On-the-whole, things felt too clunky for me to enjoy.
How are people feeling about the game these days?
Am I likely to run up against the same frustrations?