Welcome to Project: Gorgon!

Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.

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  1. #1
    Member DamageIncorp's Avatar
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    Just a shout out to the Devs

    The last two events; crafting caravan and the transmutation week are awesome.
    I think it shows that the Devs pay attention to the community. I enjoyed/ am enjoying them and wanted to say thank you.
    To my fellow community members... have patience.
    Take things in stride and enjoy the journey
    Just my 2 cents.

  2. #2
    Senior Member Tagamogi's Avatar
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    Quote Originally Posted by DamageIncorp View Post
    I think it shows that the Devs pay attention to the community. I enjoyed/ am enjoying them and wanted to say thank you.
    Yes, quite. Nice timing on this post! I noticed some neat older stuff yesterday and was thinking about making a random happy feedback post of my own, so now I'll just pile onto this thread:

    The Mute All feature is really, really, really nice. I usually play with the sound on but I also like using voice-activated Discord when grouping, so it's really handy to be able to turn off game sound with one quick click to avoid spamming my poor group members with my awesome combate sounds. I even got to use the little speaker button on the login screen afterwards and was happy to have my sound back asap.

    There are some really neat-looking places in the game. I did Dark Chapel for the first time yesterday and was quite impressed by Lord Sedgewick's throne room.Before we headed to the Dark Chapel, we sacrificed three cabbages to the fire resistance gods which gave me the chance to hang out in the casino's meditation room for a bit and made me appreciate how cool and comfy-looking that little space really is. We were also quite pleased by how well the FR turned out.

    I'm waffling about what combat skills I'm playing with and while I'm trying to think about what the "best" set is, it's occurring to me that I'm quite excited by some aspect or other of about any combat skill I tried out. Yep, there are also drawbacks, but that "ooh" effect is definitely there for me for a number of skills which is really impressive considering the variety of them. ( Fire/Battle Chemistry because ooh, fire, aoe, ooooh. Cow/Druid because it's cool to never die and watch mobs kill themselves on my double damage shields. Bard because a modded Song of Discord is so, so awesome and I made it through an entire mummy war cache without a single disease thanks to the rage-reduction I'd stuck on the song months ago and forgotten about. Rabbit/psych because there's just something about being a squeaking, speeding rabbit I really enjoy. Knife because it has so many fun special effects. Etc. Definitely etc.)

    Finally, it's almost October now and I'm really looking forward to Halloween which is quite possibly my favorite game event. Free candy for all!!

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