Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Senior Member Coglin's Avatar
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    What is your favorite Mod?

    So I am curious, what is your favorite mod, be it main hand mod, off hand mod, jewelry mod, or armor mod, regardless of class? What makes it your favorite mod?

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    Senior Member ShieldBreaker's Avatar
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    Anything that adds stun probably are my favorites, then inventory increases, then speed boosts.

  3. #3
    Senior Member Coglin's Avatar
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    I think my personal single favorite mod is the hymnal mod on bard main hand. It gives bard and AoE resurrection. I also like the shamanistic influence mod "Shaman's Wing-Leg Infusion" which gives Fast-Flying Speed +1.5, Flying Cost (Per Second In Combat) -0.5.

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    Senior Member Yaffy's Avatar
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    It's hard to say, especially with how much mods have been changing recently.

    Before the last patch my favorite would definitely have to be the "Unarmed attacks have an X% chance to make a bubble that reduces physical damage by 10%, up to 100%" mods, because I felt like it really defined the skill and how it played. It used to be part of Unarmed's kit for quite a long time, but it was removed last patch unfortunately.

    Now my new favorite is something that was only added a few patches ago, which is "Infinite Legs deals +X% damage and reuse timer is -0.5 second" for spider. Cooldown reducing mods have a lot of potential so typically they're pretty limited. This mod only reduces the cooldown by half a second, but it turns infinite leg builds from a silly gimmick build to something actually very powerful. It's definitely one of those "Build enabler" mods which aren't too common usually.

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    Senior Member Sheawanna's Avatar
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    I'm a fan of knockbacks n stuns , I actually used my lvl 25 staff to finish off a war cache lol

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    Senior Member Tagamogi's Avatar
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    Stuns, definitely. For my knife outfit, I must have double venomstrike stun chance. Anything else is just gravy. (As to why, well, ghosts. And having a random chance to stun other enemies is always fun, too.)

  7. #7
    Senior Member Mbaums's Avatar
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    My least favorite... any of the combo attacks.
    Most... probably any of those lovely glove mods that make something an AoE. Next would be anything that triggers vulnerability. For kind of the same reasons Yaffy likes the mods he likes, because a build can really be created around them.

  8. #8
    Senior Member Deldaron's Avatar
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    Tis a combo of two, but Hammer - Seismic Impact becomes AoE and Thunderstrike gets knockback.

    Seismic impact naturally slows movement speed by 90% so now it's an AoE slow and then thunderstike becomes AoE knockback. You can aggro a group, do a little bit of AoE damage and then pick off the remainder one by one

  9. #9
    Senior Member Coglin's Avatar
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    Quote Originally Posted by Mbaums View Post
    probably any of those lovely glove mods that make something an AoE.
    I hear ya there. I play bard/druid most of the time and I really like the "Rotskin hits all targets within 10 meters and further debuffs their mitigation -42" mod for my gloves.



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