Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #7
    Senior Member Yaffy's Avatar
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    Quote Originally Posted by LightNovelFan View Post
    This thread is not about a perma death hardcore mode. It is about optional Social Restrictions that are already fully developed as features that Demo players already get.
    Sorry for going off topic from your thread then, but that's what we were talking about. I just wanted to say my two cents on hardcore when professor cat brought it up.

    Adding the demo restrictions as options are more useful since they can prevent you from ruining your self-imposed challenge by accident. I'd be up for adding them if they aren't too much trouble to implement.
    Last edited by Yaffy; 07-06-2019 at 02:40 PM.



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