Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I have seen some challenges kind of supported by the dves and I thought that some sort of scavanger hunt might be kind of fun. The dev could make a list of items and the first one to complete the list could get a title or bragging rights or something. The devs might even be able to hide a list that would allow competitors to have to find part B or C of a list hidden in loot or at some specific location. Many of the rules that the dev applied for the last challenge could apply to that as well like no buying items from NPC or players, not being able to pick up an item that another player dropped etc. Would make this kind of like a race to the finish line. Thanks!
-LaRaj