Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
Might add a little chaos to the game, with effects from all existing potions plus a couple of new effects exclusive to them.
Could be a blazing speed potion, a HP potion, or ruggedizer (hell, even werewolf spit could be an option, that's technically a potion?)
A corresponding skill might be able to identify them down the road, turning them into a random regular potion, but for now it might break up grinding sessions with a bit of chaos for brave souls; maybe you'll chug a minor panacea down, curing that pesky curse, or maybe you'll end up blowing yourself up?