Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



User Tag List

Page 1 of 4 123 ... LastLast
Results 1 to 10 of 33

Hybrid View

  1. #1
    Senior Member Figger1's Avatar
    Join Date
    Jan 2019
    Posts
    174
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Ghosts In War Cache F-4

    How do I kill the ghosts? Sir Johnson implies that you stun it first but I dont think there is a stun in Fire Magic, or is there? I am using fire magic and animal handling and I can barely hurt a ghost. I abandoned the F-4 quest and it keeps giving it back to me.

  2. #2
    Senior Member ShieldBreaker's Avatar
    Join Date
    Dec 2016
    Posts
    1,062
    Mentioned
    22 Post(s)
    Tagged
    2 Thread(s)
    It be tricky with that build but:

    Spoiler Spoiler:

  3. #3
    Member Jarlaxle's Avatar
    Join Date
    Mar 2019
    Posts
    34
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Figger1 View Post
    How do I kill the ghosts? Sir Johnson implies that you stun it first but I dont think there is a stun in Fire Magic, or is there? I am using fire magic and animal handling and I can barely hurt a ghost. I abandoned the F-4 quest and it keeps giving it back to me.
    use the sidebar ability stake the heart

  4. #4
    Senior Member ShieldBreaker's Avatar
    Join Date
    Dec 2016
    Posts
    1,062
    Mentioned
    22 Post(s)
    Tagged
    2 Thread(s)
    Quote Originally Posted by Jarlaxle View Post
    use the sidebar ability stake the heart


    I don't think that will work, it say in the description for Stake The Heart

    "Corporeal undead are stunned."

    ghost being Incorporeal it shouldn't work on them

  5. #5
    Junior Member Speczero's Avatar
    Join Date
    Mar 2019
    Posts
    5
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    It has been awhile since I was on my AH character but according to the wiki If you have Graz(the bear from the goblin dungeon) he has a stun on his sic-em attack
    this has a short 12 second cooldown. The other bears i saw had their attack on the clever trick which is a 30 sec cooldown.
    So if you have Graz high enough level i would use him.

  6. #6
    Senior Member Tagamogi's Avatar
    Join Date
    Jan 2017
    Posts
    730
    Mentioned
    26 Post(s)
    Tagged
    0 Thread(s)
    I just did that cache and it was brutal - the hardest cache for me yet. I left a fine collection of tombstones due to double viper and triffids pulls all over the place, long before I saw any ghosts. Having to hop constantly to stay out of the water didn't help.

    Anyway, on the ghosts: I'd recommend cheesing it. You don't need to kill the ghosts, you just need to rush to the lead-lined chest to pick up the xedrite before they kill you. You can loot in combat, and you should know where the three weapons caches are, so if you've unlocked them, just rush in and loot fast. I did that and it worked ok.

    ( I have theoretically two stuns via staff but the modded one requires me to use 3 melee abilities before I can stun, and the other stun requires a vulnerable target. I did not see the ghosts become vulnerable. I did once stun a ghost that I didn't think was vulnerable, so I think either the vulnerable icon doesn't show for them, or I'm blind, either of which is a distinct possibility.)

    And as ShieldBreaker said, I don't think Stake the Heart would work, although I haven't tried it.

  7. #7
    Senior Member Figger1's Avatar
    Join Date
    Jan 2019
    Posts
    174
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    no, that doesnt work, there are ghosts in hallways on the way to the areas that have the special metal. So the ghosts need to be easier to kill, because this just isnt fair.

    Or do I need to train Shield or some other skill to level 50 just so i can kill the ghosts in these dungeons? It is bad enough that they are flooded and i have to stand on something to cast a spell.

    Maybe you should have a warning "IF YOU ARE USING FIRE MAGIC, DONT EVEN TRY TO DO THESE QUESTS"

  8. #8
    Senior Member Tagamogi's Avatar
    Join Date
    Jan 2017
    Posts
    730
    Mentioned
    26 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Figger1 View Post
    no, that doesnt work, there are ghosts in hallways on the way to the areas that have the special metal. So the ghosts need to be easier to kill, because this just isnt fair.
    Ah, I guess I just got lucky then - my ghosts were all in the final rooms with the xedrite, not in the hallways too.

    Yes, it feels there should be some way for skills without a proper stun to do this cache. You may just want to wait until the next patch and see what happens - I assume there will be some kind of update to this dungeon. Or you can level up shield, I suppose. ( I leveled up a skill because I needed knockback for another war cache but in my case it was only a few levels and I wanted to level up that skill anyway, so it wasn't a big deal.)

    Quote Originally Posted by Niph View Post
    Feet only: Many Cuts deals +X% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%.
    Note that to reduce armor on an invulnerable mob (until stunned) you must use armor-removing effects first, and sword has some. But it would take some time to grind 2/3rd of it.
    Dumb question: Do ghosts actually have armor? And if they don't, does that mean the stun would work immediately, or never since they are never going to be below 100% of their initial zero point armor?

    Quote Originally Posted by ShieldBreaker View Post
    Lots of stuns really, deer have a stun, rabbit have a stun. probably more.
    Cows, too, just to add an animal I'm aware of. Yes - lots of stuns around, until you find that you are accidentally running two skills that don't have one and you really need it.

    Quote Originally Posted by Silkt View Post
    Staff stun doesn't work on the ghosts either as they have to be vulnerable, there is another mod that puts stun on the end of a 4 hit melee combo which I don't have at the moment but at low 50s in 40s gear a staff user will be dead before the 4 hits.
    I was using that mod and I was able to kill a couple ghosts with it in the low 50s in 40s gear, but it wasn't pretty. If I got any add with the ghost, I was definitely dead.
    Last edited by Tagamogi; 04-29-2019 at 02:28 PM.

  9. #9
    Senior Member Figger1's Avatar
    Join Date
    Jan 2019
    Posts
    174
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    yes i just thought of maybe just rushing in and getting the metal just to get that quest over with.

  10. #10
    Member Silkt's Avatar
    Join Date
    Oct 2017
    Posts
    71
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    I tried this as staff/fire, just wiped. Staff/archery worked with mangling shot but the water adds a terrible mix. I like the war cache system but think this one has a very wrong mix for a lot of builds.



Thread Footer

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •