Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
On that note can we nerf travel form swapping? Battlechemistry buffs drop the second you change classes. But you can change to shield press take the lead, elemental ward and then change to a different class and still have those buffs. Why?
Agree with this, or the opposite, and just make the BC buffs not tied to whether the caster has the skill active or not. I have seen players exploit the first case to speed run GK solo to Melandria without using back door.