Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #61
    Junior Member player1986's Avatar
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    Sword do a lot more dmg overall than psy, psy is more use for support

  2. #62
    Senior Member ProfessorCat's Avatar
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    Woohoo! Thanks, @Tannin for the awesome upgrades to www.gorgonexplorer.com

    New site, new animal form, new build!

    Necromancy/Spirit Fox<--- Click for link

    I am still rolling out gear for this build, but boy does it pack a punch. All of the attacks are either Ranged CC or AOEs (except the basic attack)

    Sidebar has Summon Ratkin Mage, Did Deep, First Aid, Toughen Up, Heart's Power, and Lend Grace. I use a Gur Horta and Resuscitate when in a group.

    When I finish rolling out my gear, and get a little more time in the saddle, I'll update with it's full potential.


    Last edited by ProfessorCat; 09-01-2020 at 09:34 PM.

  3. #63
    Senior Member ProfessorCat's Avatar
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    There are still a few important mods missing from this build (Lifesteal AOE mod on gloves, 96% Death's hold damage, and Dimensional Snare makes the target take more darkness damage)

    But the gear has been made, and it's close enough to "complete" Thanks to all of the friends who helped with the crafts! (Manwar and Susie had insane luck with first try yellows)




  4. #64
    Senior Member ProfessorCat's Avatar
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    Staff/Shield<--- Click for link
    DPS/Immune Build

    I had some inspiration when I found the offhand Staff mod where double hit increases slashing damage by 10%. I instantly thought of the Halberd that turns all staff crushing attacks into slashing, and how strategic preparation boosts slashing by 20% as well. This build can also make use of Calligraphy recipes that gives a bonus to slashing damage up to 11%.

    Granted, this build is all on paper (for now) it looks like its has some juggling of a rotation to dish out some serious hurt. Opening with Fight Me you fools, knocking enemies back to be able to use strategic preperation, with both skills together boosting the already big damage of double hit by 460 direct damage, and 20% slashing. Double hit would then cause Stunning Bash (the only other crushing attack in this build aside from Fight me you fools) to do an additional 200 direct, damage, and opens up the rest of your staff hits to have 30% increased damage until the rotation is up again.

    The build fits in blocking stance, deflective spin, elemental ward, and additional mitigation from both shield and staff. It should give and receive a hell of a beating! I'll keep the thread updated when I start the build!
    Last edited by ProfessorCat; 09-02-2020 at 12:02 AM.

  5. #65
    Senior Member Mbaums's Avatar
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    Your 2nd double hit, assuming you have ferocity juice, the base damage potions (yawn), amazing enchanted ring and a halberd with impossible 80 mods, should hit for just over ~3550 if the fight ever lasts long enough. I have not actually done enough channeling to know if blocking stance or elemental ward will let you cast strategic prep, but looks interesting!

  6. #66
    Junior Member spideydwm's Avatar
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    Talking Are there any good cow builds ut there someone would be willing to share?

    Quote Originally Posted by Mbaums View Post
    Your 2nd double hit, assuming you have ferocity juice, the base damage potions (yawn), amazing enchanted ring and a halberd with impossible 80 mods, should hit for just over ~3550 if the fight ever lasts long enough. I have not actually done enough channeling to know if blocking stance or elemental ward will let you cast strategic prep, but looks interesting!
    On a different note, Are there any good cow builds ut there someone would be willing to share?



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