I know that there are currently no penalties for dying over and over unless you choose to turn it on (but who really does?). I think some minor penalties should be implemented whether it be exp gain debuff for a while, or just a minor stat debuff or some exp loss. As it is right now, it seems people just use dying as a way to zerg something to death or as an easy method of transportation (either back to town, rahu, zone entrance, etc). Is it intended to be like this where everyone is just dying left and right because it's easier and more beneficial than not dying?