Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I am a fairly new player that had played a bit before until I left this for another mmorpg experience. Now I'm back on a new character to play PG again, and I forgotten how much I really enjoyed the concept here. I'm making my mark on the world as a walking, and talking pastry trying to win over players and NPCs alike x) Well... unless I'm just procrastinating on the boring duties for dancing and the like.
I hope to become an animal eventually, but the time will come once I'm ready for the challenge!
Hi Doughnut, Welcome and welcome back to Project: Gorgon
Hmmm, I am worried that there may be a docile cow that might be a threat to pastries like yourself, that you might encounter at some point. I could be wrong.
It would be easier to be an animal after you have built up favor with a bunch of the Serbule NPC and got skills related to armor patching, so it is wise to take your time before committing to animal full time.