Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Member Figger1's Avatar
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    Suggestion: Storage helper

    You know like when you are gifting a NPC for favor and the items in your pack that the NPC wants highlight and flash. It would be nice if when looking in a storage that the items in pack would highlight and flash that match the ones already in storage. I spent alot of time trying to put items in storage.

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    Junior Member Cev's Avatar
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    nice idea but I would take it a bit further: Could we have a button that moves all the inventory items to the storage for items that match with items in the storage.

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    Member Dibbuk's Avatar
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    Even more: Would it be possible for "More Info/Gifting" to show how much favor an item will generate for each NPC?

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    Member Corax's Avatar
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    Quote Originally Posted by Dibbuk View Post
    Even more: Would it be possible for "More Info/Gifting" to show how much favor an item will generate for each NPC?
    Or if not exact numbers (which I wouldn't expect), then at least whether the NPC named likes or loves the item in question. That info is available in the Small Talk pane of the character interaction window, so I think having it in the Gifting pane of the More Info window is warranted.

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    Member Deldaron's Avatar
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    I definitely agree with this suggestion, been thinking about it myself. It would also be cool if there were options to flag an npc as a "type of storage" - maybe selected from a drop down so that you could say a "takes anything" npc is for skins and rolls and even though it wouldn't force what they take it would change what highlights.

    I keep my inventory pretty well organized and find the "takes anything" npcs the hardest to keep on top of now that I've gotten used to the highlight feature



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