Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Junior Member Pupil2Prodigy's Avatar
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    Arrow Any chance we could make philanthropy a skill?

    some kind of charitable donation of goods or councils to increase reputation or notoriety or something? =P

    It would make a great money sink or whatever

    Maybe a portion of donations would be divided over new players or something?

    A message might appear saying something to the effect of: due to the generosity of [the player] or the realm; you receive 10 councils

  2. #2
    Junior Member Temjiu's Avatar
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    Quote Originally Posted by Pupil2Prodigy View Post
    some kind of charitable donation of goods or councils to increase reputation or notoriety or something? =P

    It would make a great money sink or whatever

    Maybe a portion of donations would be divided over new players or something?

    A message might appear saying something to the effect of: due to the generosity of [the player] or the realm; you receive 10 councils
    I was thinking about how to make Storage a more convenient prospect, and I thought it would fit in with this idea perfectly. As part of leveling philanthropy, you can unlock a "central storage" option at the council storage locations. each tier you unlock would add another vendors storage you could access there. Either a static list for everyone, or perhaps a selection list of the current storage you have available.

    That way you could unlock storage you use for specific skillsets, or just your more commonly used/bigger storage. I always found it odd that I could easily (and intuitively) access storage from the two vendors in serbule keep, but everyone else I have to travel to remote areas to work the storage. At this point in the game, it's more convenient to just log onto another alt and store stuff there, so the system definitely could use improvement. This would be an easy way to do it, and tie into Phil very well.



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