I tried searching for a forum post similar to this because I suspect it has already been talked about/addressed, but couldn't find one. In any case, I'm wondering the rationale behind the 'forever' curse debuff if you die to a boss. In my experience so far, while playing with a small group (4 people) we have been deterred from attempting bosses because of the foreverness of the curse. Right now the feeling is to out-level the boss to ensure success and that takes away some of the fun/challenge.

Suggestion: Make the curses stick around for 24 hours or even 72 hours (maybe vary depending on how impactful it is?).

Question: What is the rationale behind making it forever? Is it to encourage the asking for help from more advanced players once you have a curse? Right now, folks seem to be friendly enough, but I could see that being very difficult long-term.

Thanks!