Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I haven't tested new weapons recipes enough but I understand what Yaffy says and I agree totally with his concerns. We need a deeper end game damage system which no depends a lot on rng. About Halloween I don't like it. Therefore, I have done very few of the quests. I would love that time spent on holidays to be spent improving actual content. However, New invasion system performed by Jack is very interesting. All in all I still have to say thank you for all your efforts!