Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
How about, since the mobs have crit ability now, to make tanks viable or less affected by the RNG, we introduce to shields the ability to decrease either, 1. Crit damage received, OR 2. Chance to block critical strikes!
So the stronger the shield the higher the % chance to block critical strike, and maybe have unique or legendary shields with really awesome like 75% chance to block critical strikes.
NOTICE: I am NOT suggesting this be tied to the shield SKILL but rather shield ITEMS in general, meaning anyone holding a shield could benefit from the mod.