How about, since the mobs have crit ability now, to make tanks viable or less affected by the RNG, we introduce to shields the ability to decrease either, 1. Crit damage received, OR 2. Chance to block critical strikes!

So the stronger the shield the higher the % chance to block critical strike, and maybe have unique or legendary shields with really awesome like 75% chance to block critical strikes.

NOTICE: I am NOT suggesting this be tied to the shield SKILL but rather shield ITEMS in general, meaning anyone holding a shield could benefit from the mod.

That be cool

Ok thx.