Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
The new Casino was enough to finally convince me that it was practical and beneficial to move my home base from Serbule to Rahu -- including 3 mules. I've emptied much of my Serb storage and am now functioning primarily with Rahu and RWC storage. (Another gain is that the login/logouts for muling also seem faster in Rahu.) Only wish I saw more people hanging out in Rahu.
Also the reorganized Work Order system does seem more logical to me, and the wider variety of Tailoring orders is welcome.
I probably won't play the Casino games much, since I'm not really in Gorgon to play other games, but I am enjoying the quirky humor of the Casino, perfectly in keeping with the whole Gorgon attitude.