Welcome to Project: Gorgon!


Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.

The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.



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  1. #1
    Senior Member Greyfyn's Avatar
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    Twitter update on upcoming update



    Yeah, it's reposted from Gorgon's Head Discord. Quickest place for info!

  2. #2
    Member Rick Sanchez's Avatar
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    That's awesome thanks for the re post to the forum!
    And that's why I always say, 'Shumshumschilpiddydah!

  3. #3
    Senior Member INXS's Avatar
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    lol so basically maybe everyone moves to new city serb becomes obsolete and serbs lag migrates to new town, hopefully not!

  4. #4
    Member Quanzhigao's Avatar
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    Quote Originally Posted by INXS View Post
    lol so basically maybe everyone moves to new city serb becomes obsolete and serbs lag migrates to new town, hopefully not!
    new place is level 40. A lot of people in serbule are below that

  5. #5
    Member HardRock's Avatar
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    Quote Originally Posted by INXS View Post
    lol so basically maybe everyone moves to new city serb becomes obsolete and serbs lag migrates to new town, hopefully not!

    Nothing a good portal storm wouldn't solve!

  6. #6
    Member Grobyddonot's Avatar
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    I have to say that 25% Combat xp boost for a week or so is pretty good, but also kind of insane. Realisticly, a week (1-2 weekends alone) with 25% extra combat xp is way too much time to get the skills up to 40-45. You can easily get a couple of them 1-70 in that time if you grind hard enough even without an extra bonus.

    Still, this is not a complaint, using the buffs and getting 50% or more combat exp from monsters is cool.

  7. #7
    Banned spider91301's Avatar
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    Still going to live in serb the new player hub in the casino town cant make me want to leave I have storage playershops and a workorder board for newbies to make cash because I'm to lazy to farm for low level mats like potatos this changes nothing inless they nerf serb storage wise and get rid of the other 2 things I mentioned I dont see anyone else leaving ether


    This just gives me something to do and explore and after that back to hibernation till Halloween
    Last edited by spider91301; 09-17-2018 at 12:02 AM.

  8. #8
    Junior Member Khyros's Avatar
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    Quote Originally Posted by spider91301 View Post
    Still going to live in serb the new player hub in the casino town cant make me want to leave I have storage playershops and a workorder board for newbies to make cash because I'm to lazy to farm for low level mats like potatos this changes nothing inless they nerf serb storage wise and get rid of the other 2 things I mentioned I dont see anyone else leaving ether


    This just gives me something to do and explore and after that back to hibernation till Halloween
    Please just..punctuation, dude, please.

  9. #9
    Member Rick Sanchez's Avatar
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    This is going to be Super handy for new areas as long as it shows the possible storage NPCs as well. If that does then when you go to new regions like Kur you could know there are random camps out there that could store things much easier.
    And that's why I always say, 'Shumshumschilpiddydah!

  10. #10
    Member Silkt's Avatar
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    Quote Originally Posted by Rick Sanchez View Post
    This is going to be Super handy for new areas as long as it shows the possible storage NPCs as well. If that does then when you go to new regions like Kur you could know there are random camps out there that could store things much easier.
    Now that would be a nice help, allows the game rather than wiki to tell players what is out there. Those that don't wish to have their hand held can go and find them with associated catches like finding Red in humanoid form, and those that are happy with some hand holding can /wiki for those they can't locate.



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