Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
This game has players from multiple time-zones, can we please get communication between the dev team to be here or on the Log-in screen.
Heard today 2nd hand in game that the patch might occur sometime next week, and will include major nerfs to Serbule storage and 1 account guilds, from other player comments Rummencola has been giving patch details and Citan's intentions with storage in chat in game. This sort of information should be posted on the official forums not just told to the players that happen to be online when Rumm decides to pass on this information.
This game has significant storage issues already, having to travel from storage to storage just to craft is crap. Travel is already a major timesink trying to force more travel on players while trying to turn the game into a inventory management simulator will drive players away.