Originally Posted by
Arundel
I am speculating in a different direction, some of which involves a form of "player vs. player" that is more like "player harassing player":
I have pretty specific reasons for believing this such as psychic powers, prophetic vision, and being fueled by large amounts of sleep deprivation and disgusting amounts of chocolate. These things have lead me to a "speculation" (more like conclusion) on what the next patch has in store for us.
The Red Wing casino will be a location in the sky, yes on the clouds, that we have to teleport into by paying a cost of 1,000,000 councils . That is a permanent membership so obviously any new player should be able to come up with that in their first 2-3 hours of gameplay. Once inside the casino you can compete in a variety of activities and new skills, for example:
1. Face-eating skill: this skill gives the character powers such as "psychotic lunge", "munch on face", and "digest humanoid/animal". It is possible to use in any location including the spawning zone for new characters. You can also pay $15 to immediately grant yourself the ability to use any of these abilities without cooldowns. The face eating skill is pretty low level of power: munch on face and digest humanoid/animal only delete their character once. A minimal risk for fellow players when exploring the new world of PG post patch.
2. The Dying skill level cap will be raised to 80 and along with that it will grant special powers to mitigate the effects of other player's use of face eating. For example, you can learn new death cries such as "NOOOOOOOOOOOOOOO!" that will show in local chat and have an accompanying sound effect that sounds like it. Another example of a Dying skill that mitigates the power of face-eating is a repeated sound effect which the player eating you will have on endless repeat (even with sound off) which state "How could this happen to me?" for 24 hours of gameplay time (when that skill is bought and dying is at 80). So the fellow player will have to consider the trade off: sure they can cause significant annoyance to another player but if their dying skill takes effect then they have obnoxious sounds to put up with. One final Dying ability involves a repeated, unavoidable sound effect of the wolf howl spam that occurs in Serbule but it follows the player for an infinite amount of time.
3. There were will be a new animal form: brain-bug form. Yes that's right those pesky bugs that drain your mana in a low level dungeon will be a form you can assume. There is a variety of abilities I have seen in my visions but one is "Psychically damaging long pointless post about speculation on the next patch" in which you can approach fellow players and redirect them to any thread you have created (such as mine) which they will be forced to write a reply which is then peer reviewed and if they fail to provide an interesting reply their character loses 20 levels in all skills . This brain bug ability can only be used once per day.
4. Gambling in game money for real life pickled goods: that's right, you can bet money and the prizes are various pickled foods shipped to you. WOW! Talk about developer involvement.
I don't want to spoil any more. Can't wait to see the rest.