Quote Originally Posted by MorKazim View Post
so. as it is now, for this example (Leather working), a level 70 character will use this skill only to level it to 70 (grind). The in-between skills will only be used once or twice until the next level skill and never again as they are obsolete for the cause (to use the top and only those skills). All the items created are to be sold to the vendors below cost.
Who will buy this items. Only vendors…

Ok. Now how is this good for the economy?
There are work orders for each skillcrafts products at each level tier(every 10 not 5). They are worth twice what the item is face valued at typically.

There simply isn't demand for crafted gear at the lower levels as you level pretty quick and each item makes you vastly more powerful. Most people make a set at 50 and then 70. Some (albeit few) dedicated crafters do make armor sets every 10 levels. I can think of a father daughter combo that play together that do this and seem to have a lot of fun with it.

To say that the items have no use because you cant sell it to vendor though is imo expecting too much. To me you are asking to be paid to level your skill while not dealing with players. The items still have a good bit of value to them before you should consider vendoring them. Have you used the massive amount of items to level shamanic infusion? crafting 10 plus of a slot is a great way to level SI or any of the augments and or transmutation skill.

If you want to level a skill, and get paid for it at the same time try cooking.