Inventory storage is the biggest problem this game has
Welcome to Project: Gorgon!
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) that features an immersive experience that allows the player to forge their own path through exploration and discovery. We won't be guiding you through a world on rails, and as a result there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill based leveling system that bucks the current trend of pre-determined classes, thus allowing the player to combine skills in order to create a truly unique playing experience.
The Project: Gorgon development team is led by industry veteran Eric Heimburg. Eric has over a decade of experience working as a Senior and Lead Engineer, Developer, Designer and Producer on successful games such as Asheron’s Call 1 and 2, Star Trek Online and other successful Massively Multiplayer Online Games.
I'm thinking you mean remembering where you put stuff is the biggest problem. This game has way more storage than is needed - unless you are tying to max every non combat skill at once. You can even click on quest and those chose the 3rd option - it says notes. I used to keep track of everything I had in all my storages through notes. After awhile the specific mats changed too much. I got tired of updating every item every day so I started generalizing mats - alchemy, phrenology, cheesemaking, etc.